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I think at this point I've tried just about every possible way to designate the lot that was reasonable.
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The problem comes with trying to actually purchase the entire lot, and it does not matter how I designate the lot. I can place the ???? Wagon (a rabbit hole) just fine on the lot I'm working on, and it will stay put. though I did go round and round with this. Question for the 3 others who've submitted entries to this contest - I ran into this problem on Sunday and thought I had it resolved, but, No, couldn't be that simple. I'll focus on keeping it simple and you can always let me know if the lot is too heavy and I can modify accordingly. So I've kept it simple with a focus on decor/lighting/ambiance and required objects.Ĭome to think of it, depending on your computer specs, I should probably consider how much decor to include. It may also make the lot a bit too heavy (considering all of the objects you'd like). Fancy stuff would require a longer time to test. This build doesn't incorporate all of the fancy build tricks that I know, and that might potentially cause routing issues, or game lag. and, of course, there is an outdoor area (main level). Main floor, basement (private area), and a top floor with outdoor balcony area. It is a very simple build, due to the time constraint, but it is not dull. I would like the lot to be completely tailored to Lexi. Food, Music, Color, her skills and any hidden traits. but until then, an extra big help would be if you could let me know her TRAITS, likes/dislikes.
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I am wanting to download Lexi and put her through the "paces" in my game to test out the lot. But even then, it may be close to midnight on the 15th (and that is PST - Pacific Standard Time). I would need that extra weekend (which for me, in real life, is just 2 days). In all honesty, with having to/wanting to - test the lot, I probably wouldn't be able to have something ready until Sunday, March 15th. So imagine this is something different and not yet revealed. I remember in episode 3 there was risky woohoo, but that didn't work well at all since her target turned out to be a zombie. I wasn't at all aware that Lexi had a baby. Wrong, so wrong, scheduling! I think they are trying to kill me! The long work hours are due to me being assigned to 2 projects with the same delivery date. in which case, I may be able to submit to the contest on time! - I'm salaried, as a supervisor, so no, I don't receive any extra perks when the long hours kick in! Though, I do get "complimentary time off", paid days off for the overtime I've put in. I may ask to exchange my Saturday March 7th work day, for a casual Sunday workday. Hope I can meet that deadline of the 8th. I've made good progress with the lot and am quite happy with it, but won't be able to get back to it again until the weekend. WHAT A TIME CONSUMING PAIN that store content can be! Even though I keep everything very organized!
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The only mods I'm using at the moment (though I have many I use) are the (tried-and-true) NRAAS mods. I did a clean folder and methodically installed all of my store content just prior to your contest announcement. I've taken into consideration the content you own. There will be absolutely no CC other than from the store. Regardless - If I can't make the deadline, I still plan on posting here when I have the lot done, tested and uploaded. seriously, I am working 12-14 hour days, including Saturdays since last weekend. Hopefully I can find the time to finish the lot I'm working on - with my crazy long work hours/schedule. I was wondering what happened with the contest and then looked at the main page again and it looks like the submission date changed to March 8? That's great! But how does one find out about these sorts of changes without randomly deciding to look at the main page? That's probably a stupid question I'll regret asking.